
Attercop
CommentsStandard 0 Eng.FUsr.—
Not legal in this format after release.
Pioneer 0 Eng.FUsr.—
Not legal in this format after release.
Modern 24 Eng.FUsr.—
A fragile two-mana 2/1 offers no immediate value; reach and deathtouch are unlikely to justify a slot in Modern.
Could be wrong if A future green landfall or creature shell could make repeated landfall attacks materially stronger.
Legacy 17 Eng.FUsr.—
Even with plentiful land drops, this fragile two-drop is far below Legacy's required efficiency and impact.
Could be wrong if An unusually synergistic green creature shell could value its deathtouch body more than expected.
Pauper 38 Eng.DUsr.—
At common, reach plus deathtouch can trade up and check fliers, but 1 toughness and no card advantage keep it narrow.
Could be wrong if The actual Pauper removal and flying-creature mix will determine whether its defensive niche matters.
Commander 34 Eng.D-Usr.—
It is a cheap thematic deathtouch deterrent with modest landfall scaling, but its 1 toughness makes it highly replaceable.
Could be wrong if Dedicated Spider support or landfall payoffs could increase its value beyond its modest standalone body.
Limited 66 Eng.BUsr.—
A two-mana reach deathtouch creature trades up, deters attacks, and can attack as a 3/2 after a land drop; 1 toughness is the drawback.
Could be wrong if Unknown speed, removal density, and archetypes may make its fragility more or less punishing.
“A cheap but fragile combat deterrent whose landfall boost improves Limited far more than competitive Constructed.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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Comments 0