
Belladonna Took
CommentsStandard 56 Eng.C+Usr.—
Higher token-payoff ceiling than Badgermole Cub, but it needs multiple token entries and survival before producing value; a plausible token-focused role-player.
Could be wrong if The supplied context does not establish whether Selesnya Aggro or new token shells can reliably make two or three tokens per turn.
Pioneer 37 Eng.DUsr.—
A 2/2 with no immediate effect is a major liability against Pioneer efficiency. Repeated-token turns could justify testing, but no supported shell is supplied.
Could be wrong if An established white token or artifact-token shell with reliable multi-token turns would raise its floor substantially.
Modern 31 Eng.D-Usr.—
Modern heavily punishes a two-mana creature that does nothing immediately. The second-token card draw is potent, but the setup and removal exposure are substantial.
Could be wrong if A low-cost token engine that can trigger it twice on the casting turn could create a credible synergy deck.
Legacy 23 Eng.FUsr.—
It is slow, vulnerable, and demands repeated setup in a format full of efficient interaction. Its token payoff is not unique enough on its own to overcome that rate.
Could be wrong if Cheap repeatable token production or a combo application could make the draw trigger more exploitable than expected.
Commander 60 Eng.B-Usr.—
Dedicated token decks can turn two token entries each turn into recurring cards, with a third entry growing the full board; it remains weak without token production.
Could be wrong if Optimized lists may prefer token payoffs that generate tokens themselves or provide value immediately.
Limited 72 Eng.B+Usr.—
A two-drop that converts later token creation into cards and eventually a team-wide counter is excellent in a token deck, though its 2/2 floor is ordinary.
Could be wrong if Token density, archetype support, speed, and removal are unknown; insufficient repeatable token production makes it merely filler.
“A fragile two-drop that converts repeated token creation into life, cards, and board-wide growth.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Previewed 23 July by Wizards of the Coast
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