Last Light of Durin's Day

Last Light of Durin's Day

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{1}{R} · Enchantment
Rare · The Hobbit · Art by Harkalé Linaï
Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If you search your library this way, shuffle. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Predicted power
Standard 24 Eng.FUsr.

Unlike High Noon, it has no immediate impact and normally needs six later Mountain entries plus a worthwhile Dragon, with no supported shell shown.

Band speculativeConfidence 66%

Could be wrong if Unrevealed Standard Dragon payoffs or reliable extra-land effects could make the delayed tutor materially faster.

Pioneer 22 Eng.FUsr.

The six-Mountain condition is too delayed for established Pioneer pacing; Mountaincycling smooths mana but does not repay the card spent.

Band speculativeConfidence 69%

Could be wrong if A Mountain-heavy ramp or land-entry shell with a premium Dragon target could provide a niche outlet.

Modern 20 Eng.FUsr.

Modern's efficient two-mana enchantments, such as High Noon, act immediately; waiting through six Mountain entries for one Dragon is a major liability.

Band speculativeConfidence 72%

Could be wrong if A proven multi-land-entry engine paired with a uniquely valuable Dragon could create a narrow combo role.

Legacy 18 Eng.FUsr.

Legacy's speed and cheap interaction make a two-mana setup that needs six subsequent Mountain drops far too slow; cycling is modest insurance only.

Band speculativeConfidence 74%

Could be wrong if An unusually efficient Mountain-entry combo or target that wins immediately could justify isolated testing.

Pauper Eng.NLUsr.
Commander 48 Eng.C-Usr.

Dragon decks can deploy this early, naturally reach six Mountains, and turn it into a precise free Dragon; the long exposure and color restriction cap it.

Best home Mono-red Dragon decksBand role-playerConfidence 67%

Could be wrong if Multicolor Dragon mana bases may not produce six Mountains, and many decks can simply cast their expensive Dragons by then.

Limited 38 Eng.DUsr.

Mountaincycling is a passable smoothing fallback, but six later Mountain drops plus a drafted Dragon is slow and inconsistent for a non-board-impacting rare.

Best home Red decks with a DragonBand fillerConfidence 31%

Could be wrong if Dragon density, extra-land effects, and format pace are unknown; strong accessible Dragon payoffs could improve it.

Delayed Dragon tutor

“A slow Mountain-count engine whose six-land delay limits Constructed use, but gives Dragon decks a real Commander payoff.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

Previewed 21 July by But Why Tho?

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