
Ordinary Bear
CommentsStandard 0 Eng.FUsr.—
Not legal in this format after release.
Pioneer 0 Eng.FUsr.—
Not legal in this format after release.
Modern 11 Eng.FUsr.—
A four-mana vanilla attacker has no immediate value, synergy, or resilience for Modern's efficient creature and combo landscape.
Could be wrong if An unusually important Bear-tribal payoff could create a narrow home, but none is supplied.
Legacy 6 Eng.FUsr.—
Legacy demands exceptional rate or unique utility; a four-mana 4/5 with no text is not a credible competitive card.
Could be wrong if Unprovided tribal support or a niche creature-tutoring shell could marginally improve it.
Pauper 18 Eng.FUsr.—
A 4/5 can dominate combat, but four mana for no card advantage or immediate effect is far behind Pauper's synergistic threats.
Could be wrong if A slow, removal-light metagame could make its oversized body a fringe curve-topper.
Commander 12 Eng.FUsr.—
A vanilla 4/5 offers too little multiplayer impact or synergy; even modest utility creatures substantially outperform it.
Could be wrong if Dedicated Bear-typal decks could want it for creature-type density, though that alone is a weak case.
Limited 62 Eng.B-Usr.—
Four mana for 4/5 is an efficient common-sized body that blocks and attacks well, though it lacks evasion, value, and synergy text.
Could be wrong if Unknown set speed, removal, and archetypes could make a vanilla ground creature either premium or replaceable.
“A vanilla 4/5 for four is a solid Limited body but lacks the rate, evasion, or utility for established constructed formats.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Your rating, on the same 0–100 scale the engine uses.
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Comments 0