
Thrór's Map
CommentsStandard 42 Eng.D+Usr.—
Basic-land setup and a later rummage can support artifact/graveyard plans, but spending turn two without board impact is a major cost.
Could be wrong if Unrevealed artifact-sacrifice or discard payoffs could make its cheap permanent body substantially more useful.
Pioneer 27 Eng.FUsr.—
It neither ramps nor meaningfully affects the board; its first loot costs four total mana, far below Pioneer efficiency standards.
Could be wrong if A competitive artifact-graveyard shell that values both a permanent and discard outlet could emerge.
Modern 18 Eng.FUsr.—
Two-mana basic tutoring is low impact in Modern, and a four-mana-first-activation rummage is too slow for established artifact or graveyard decks.
Could be wrong if Unexpected synergy with a new artifact payoff could justify a narrow one- or two-copy role.
Legacy 16 Eng.FUsr.—
Legacy mana and card selection are vastly more efficient; this offers neither acceleration nor immediate selection at a competitive rate.
Could be wrong if A future legendary-artifact or discard engine could give the otherwise inefficient body a niche.
Commander 46 Eng.C-Usr.—
It fixes a basic land early and provides repeatable discard selection in slower artifact-graveyard decks, though it does not ramp.
Could be wrong if Optimized lists may prefer actual mana acceleration or cheaper discard outlets over this slow, replaceable effect.
Limited 56 Eng.C+Usr.—
It smooths basic-land access, supports landfall and graveyard themes, and becomes a useful late-game rummage outlet despite costing tempo.
Could be wrong if Unknown draft speed and fixing determine whether a turn-two setup artifact is a solid inclusion or merely filler.
“A slow fixing artifact with repeatable filtering, but no acceleration or immediate card advantage.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Previewed 28 July by IGN
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