
Velvetwing Butterflies // Gaze in Wonder
CommentsStandard 0 Eng.FUsr.—
Not legal in this format after release.
Pioneer 0 Eng.FUsr.—
Not legal in this format after release.
Modern 27 Eng.FUsr.—
Tap-two can occasionally force through combat damage, but a delayed 2/2 flyer is too slow for Modern; Boros may test it.
Could be wrong if A highly creature-centric field could make the Adventure a more useful maindeck combat tool than expected.
Legacy 20 Eng.FUsr.—
Even Boros Aggro has cheaper threats and stronger disruption; a combat-only tap spell plus 3-mana 2/2 misses Legacy efficiency.
Could be wrong if An unusually blocker-dependent creature metagame could create a narrow tempo role.
Pauper 37 Eng.DUsr.—
One card provides tap-two combat tempo and an evasive body, a plausible white-aggro test, but neither half is broadly rate-efficient.
Could be wrong if A new white creature shell could value the two-spell package and play several copies.
Commander 24 Eng.FUsr.—
Better than Wind Drake because Adventure adds a tap-two spell, but both effects remain low-impact against three opponents.
Could be wrong if A dedicated evasive-combat deck may value the temporary blocker removal more than optimized Commander generally does.
Limited 69 Eng.BUsr.—
Gaze can tap two blockers for a pivotal attack, then supplies an evasive 2/2; a strong common, though not independently decisive.
Could be wrong if Unknown format speed, removal, and flying density could make the 2/2 body much better or worse than expected.
“A two-creature tap spell with a delayed evasive body, strongest as Limited combat tempo rather than a constructed-rate threat.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Your rating, on the same 0–100 scale the engine uses.
5 ratings are needed on a format before its community average is shown publicly beside the engine's.
Comments 0