
Aragorn and Arwen, Wed
CommentsModern 21 Eng.FUsr.—
Unlike Solitude, this six-mana creature supplies neither immediate interaction nor cards; a board-dependent anthem is too slow for credible Modern adoption.
Could be wrong if An unshown efficient creature-token shell or mana-cheating package could make its repeatable attack trigger relevant.
Legacy 15 Eng.FUsr.—
Six mana for a board-dependent combat effect is far below Legacy's efficiency bar, and its legendary status adds Karakas exposure.
Could be wrong if A new fast Selesnya swarm shell with unusually reliable acceleration could create a narrow home.
Commander 42 Eng.D+Usr.—
A repeatable team counter and lifegain payoff has a real go-wide home, but six mana, no token production, and no card advantage make it replaceable.
Could be wrong if Token density and access to haste/protection determine whether attacking once is realistic before removal.
Limited 73 Eng.B+Usr.—
A 3/6 vigilance body that permanently grows an existing board and gains substantial life is a premium stabilizer, though weak when cast alone.
Could be wrong if Unknown speed, removal, and archetypes could make six mana or the need for other creatures substantially worse.
“A slow Selesnya board payoff whose permanent team counters are strongest in creature-heavy Limited and multiplayer shells.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Previewed 20 July by Heather Hudson
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