Call Forth the Tempest

Call Forth the Tempest

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{5}{R}{R}{R} · Sorcery
Mythic · The Hobbit Eternal · Art by Alex Horley-Orlandelli
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern Eng.NLUsr.
Legacy 15 Eng.FUsr.

The supplied identical comparable is a 15 in seven decks; eight mana and RRR leave double cascade as a narrow fast-mana payoff.

Best home Fast-mana red cascade shellBand speculativeConfidence 84%

Could be wrong if Fast mana may make its cascades and creature wipe a more reliable combo payoff than current adoption indicates.

Pauper Eng.NLUsr.
Commander 43 Eng.D+Usr.

Two free spells plus a likely one-sided creature sweep is real payoff, but eight mana, RRR, and cascade deck constraints keep it niche.

Best home Red big-spell cascade deckBand fringeConfidence 58%

Could be wrong if More reliable mana acceleration or favorable cascade deck construction could make it a stronger engine.

Limited 78 Eng.A-Usr.

Resolving this usually casts two free spells and can wipe opposing creatures; eight mana and RRR are substantial but acceptable bomb constraints.

Best home Red-based ramp deckBand first-pickConfidence 48%

Could be wrong if Unknown format speed, fixing, and removal may make reaching eight mana less realistic than expected.

double-cascade board wipe

“An eight-mana, triple-red cascade payoff with a powerful resolution but severe efficiency and deckbuilding constraints outside Limited.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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