Gríma, Saruman's Footman

Gríma, Saruman's Footman

Comments
{2}{U}{B} · Legendary Creature — Human Advisor
Mythic · The Hobbit Eternal · Art by Alex Horley-Orlandelli
Gríma can't be blocked. Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern Eng.NLUsr.
Legacy 25 Eng.FUsr.

A four-mana 1/4 with no immediate impact is too slow for Legacy; even unblockable free spells require surviving and connecting a turn later.

Band speculativeConfidence 64%

Could be wrong if A resilient Dimir shell or fast mana could make its delayed free-spell trigger worth testing.

Pauper Eng.NLUsr.
Commander 49 Eng.C-Usr.

Unblockability makes repeated free spells realistic, and multiplayer offers several libraries to exploit, but four mana and random, target-dependent hits constrain it.

Best home Evasive combat-damage decksBand role-playerConfidence 61%

Could be wrong if Opponent spell density and castable targets may be better or worse than expected in optimized pods.

Limited 77 Eng.A-Usr.

An unblockable 1/4 that converts each attack into a free opposing instant or sorcery supplies recurring, high-upside advantage despite a slow first turn.

Best home Dimir value deckBand first-pickConfidence 48%

Could be wrong if Unknown speed, removal, and instant/sorcery density could make its delayed and variable trigger less reliable.

Unblockable spell theft engine

“Gríma offers high-variance recurring free spells after connecting, but his four-mana, no-immediate-impact body limits competitive use.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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