Guttersnipe

Guttersnipe

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{2}{R} · Creature — Goblin Shaman
Uncommon · The Hobbit Eternal · Art by Simon Dominic
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern 35 Eng.DUsr.

Ruby Storm can supply the spell volume, yet spending three mana on a removable creature without immediate output is a substantial Modern liability.

Best home Ruby StormBand fringeConfidence 70%

Could be wrong if If Ruby Storm needs a permanent-based redundant kill condition, it could become a meaningful niche inclusion.

Legacy 25 Eng.FUsr.

Legacy’s cheap interaction and fast engines make a 3-mana 2/2 that must survive until later spells an inefficient payoff; no supplied shell favors it.

Band speculativeConfidence 74%

Could be wrong if A spell-combo list could adopt it as a redundant kill condition if it specifically needs creature-based payoffs.

Pauper 38 Eng.DUsr.

The supplied Pauper comparable is the identical Guttersnipe at 38: a real spell-deck payoff, but slow and vulnerable relative to Pauper’s best threats.

Best home Red spell-heavy decksBand fringeConfidence 95%

Could be wrong if A metagame with less cheap removal or stronger spell density could improve its niche adoption.

Commander 57 Eng.C+Usr.

Each instant or sorcery represents six total multiplayer damage, giving dedicated spellslinger decks a genuine closing engine despite its vulnerability.

Best home Izzet spellslingerBand role-playerConfidence 73%

Could be wrong if Optimized lists may prefer cheaper engines, immediate card advantage, or combo finishes over a removable combat-weak creature.

Limited 51 Eng.CUsr.

A 3-mana 2/2 is below-rate, but repeated spell triggers provide meaningful reach in a deck with enough instants and sorceries.

Best home Red-blue spells deckBand playableConfidence 35%

Could be wrong if Draft speed, removal density, and spell-matter support are unknown; without sufficient triggers it is weak filler.

Spellslinger damage payoff

“A fragile three-mana spell payoff with credible Standard and Commander homes, but generally too slow for older one-on-one formats.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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