
Guttersnipe
CommentsModern 35 Eng.DUsr.—
Ruby Storm can supply the spell volume, yet spending three mana on a removable creature without immediate output is a substantial Modern liability.
Could be wrong if If Ruby Storm needs a permanent-based redundant kill condition, it could become a meaningful niche inclusion.
Legacy 25 Eng.FUsr.—
Legacy’s cheap interaction and fast engines make a 3-mana 2/2 that must survive until later spells an inefficient payoff; no supplied shell favors it.
Could be wrong if A spell-combo list could adopt it as a redundant kill condition if it specifically needs creature-based payoffs.
Pauper 38 Eng.DUsr.—
The supplied Pauper comparable is the identical Guttersnipe at 38: a real spell-deck payoff, but slow and vulnerable relative to Pauper’s best threats.
Could be wrong if A metagame with less cheap removal or stronger spell density could improve its niche adoption.
Commander 57 Eng.C+Usr.—
Each instant or sorcery represents six total multiplayer damage, giving dedicated spellslinger decks a genuine closing engine despite its vulnerability.
Could be wrong if Optimized lists may prefer cheaper engines, immediate card advantage, or combo finishes over a removable combat-weak creature.
Limited 51 Eng.CUsr.—
A 3-mana 2/2 is below-rate, but repeated spell triggers provide meaningful reach in a deck with enough instants and sorceries.
Could be wrong if Draft speed, removal density, and spell-matter support are unknown; without sufficient triggers it is weak filler.
“A fragile three-mana spell payoff with credible Standard and Commander homes, but generally too slow for older one-on-one formats.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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