
Haunt of the Dead Marshes
CommentsModern 23 Eng.FUsr.—
Below Dryad Arbor's 38-level utility: a 1/1 scry body and three-mana, legend-gated recursion lack immediate Modern impact.
Could be wrong if A proven legendary sacrifice or graveyard shell could make repeatable bodies worth a slot.
Legacy 18 Eng.FUsr.—
Legacy's efficient threats and graveyard tools leave little room for a 1/1 whose recursion costs 2B and needs a legend.
Could be wrong if A cheap, resilient legendary sacrifice engine could turn the recursion into useful redundancy.
Pauper 24 Eng.FUsr.—
The recurring body could support attrition, but the legendary-creature gate is a major unsupported constraint and 2B is slow for a 1/1.
Could be wrong if Available common legendary enablers and sacrifice payoffs could establish a narrow shell.
Commander 39 Eng.DUsr.—
A commander usually satisfies the gate, making this repeatable sacrifice fodder that scries on each return, but 2B per loop is low-rate.
Could be wrong if More dense sacrifice payoffs or mana-positive loops could make its repeatability substantially better.
Limited 48 Eng.C-Usr.—
A one-mana 1/1 that scries is acceptable filler; with a legend, repeated 2B returns add real grindy card advantage and selection.
Could be wrong if Legendary-creature density, removal, and format speed are unknown; without a legend it is merely a tiny filter creature.
“A one-mana filtering body whose gated, mana-intensive recursion is mainly relevant to sacrifice decks with reliable legendary access.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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