The Weaver King

The Weaver King

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{4}{U}{B} · Legendary Creature — Horror Wizard
Rare · Mystery Booster Commander Edition · Art by Justin Sweet
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever The Weaver King deals combat damage to a player, they mill that many cards. Then for each opponent, put a creature card from that player's graveyard that was put there from their library this turn onto the battlefield under your control.
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern 19 Eng.FUsr.

Unlike Atraxa (77), cheating this in gives no immediate value; hard-casting a six-mana delayed 3/6 is too slow and mills only three.

Band speculativeConfidence 79%

Could be wrong if A new low-cost way to cheat it in with haste or repeatedly mill opponents could create a fringe payoff role.

Legacy 18 Eng.FUsr.

Even with fast mana, it has no ETB effect and must survive to attack; it is far below immediate cheat targets such as Atraxa (83).

Band speculativeConfidence 82%

Could be wrong if An efficient haste enabler or unusually dedicated mill-and-reanimate shell could make its combat trigger relevant.

Pauper Eng.NLUsr.
Commander 52 Eng.CUsr.

Shadow makes hits likely, and mill can turn one trigger into stolen creatures from several opponents, but it is six mana, has no haste, and needs creature hits.

Best home Dimir mill theftBand role-playerConfidence 61%

Could be wrong if Reliable precombat mass mill or creature-heavy tables could make it a substantially stronger theft engine.

Limited 75 Eng.A-Usr.

A mostly unblockable 3/6 is a major repeatable threat and often steals a milled creature after its first attack, though it does not stabilize immediately.

Best home Blue-black decksBand first-pickConfidence 39%

Could be wrong if Creature density, removal, fixing, and format speed are unknown; fast decks or abundant removal would reduce its payoff.

Evasive graveyard-theft finisher

“A slow evasive Dimir finisher whose mill payoff can be strong but is delayed and unreliable in one-on-one play.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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