
T'Pol, Vulcan Representative
CommentsModern 19 Eng.FUsr.—
Five mana for temporary creature suppression and a fragile 4/3 is far too low-impact for Modern's normal pace.
Could be wrong if A newly viable blink shell or creature-centric metagame could make the ETB more useful.
Legacy 16 Eng.FUsr.—
Even with fast mana, this is a removable five-mana tempo play that neither answers threats permanently nor generates cards.
Could be wrong if Ancient Tomb-style acceleration plus an unexplored blink shell could create a narrow role.
Commander 26 Eng.FUsr.—
Blink can reuse the stun ETB, but five mana to delay one creature is much weaker than broad removal or value engines.
Could be wrong if Repeated flicker or stun-counter synergies may prove more useful in optimized multiplayer than expected.
Limited 63 Eng.B-Usr.—
A 4/3 that taps a blocker and keeps it down through two untap attempts should reliably create profitable attacks, though it is not removal.
Could be wrong if Unknown format speed, creature sizing, and removal may make a five-drop tempo effect substantially better or worse.
“A five-mana 4/3 that buys roughly two combat steps against one creature, but lacks the rate or permanence for Eternal Constructed.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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