Worf, Chief Tactical Officer

Worf, Chief Tactical Officer

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{2}{W} · Legendary Creature — Klingon Warrior Officer
Uncommon · Star Trek Commander · Art by Ariel Orea
Vigilance (Attacking doesn't cause this creature to tap.)
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern 4 Eng.FUsr.

A three-mana 2/3 vigilance with no immediate effect, card advantage, or synergy is inert at Modern's efficiency level.

Band unplayableConfidence 93%

Could be wrong if Unrevealed Klingon-specific support could create a narrow synergy shell.

Legacy 2 Eng.FUsr.

Legacy demands exceptional rate or unique utility; this vanilla three-drop provides neither and has no credible competitive use.

Band unplayableConfidence 95%

Could be wrong if Unrevealed Klingon-specific support could create a narrow synergy shell.

Pauper Eng.NLUsr.
Commander 11 Eng.FUsr.

Even compared with Wall of Omens at 38, Worf offers no card, mana, or board-engine value beyond an undersized vigilance body.

Band unplayableConfidence 88%

Could be wrong if A future or unrevealed Klingon tribal commander could supply a specific tribal incentive.

Limited 47 Eng.C-Usr.

A 2/3 vigilance for three can attack while holding back a blocker, but its low power and no text make it replacement-level.

Best home White creature decksBand playableConfidence 34%

Could be wrong if Unknown format speed, creature sizing, and white synergies could move this from filler to a regular inclusion.

Defensive vigilance creature

“A vanilla 2/3 vigilance creature is far below competitive Constructed rates and only a marginal Limited body.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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