Amok Time

Amok Time

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{2}{G} · Enchantment — Saga
Uncommon · Star Trek · Art by Jason Raish
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature an opponent controls. II — You gain 3 life. III — Return target creature card from your graveyard to your hand.
Predicted power
Standard 46 Eng.C-Usr.

Creature-heavy decks can turn the first chapter into removal and later reclaim a threat, but three mana and the delayed payoff are costly for an aggro deck.

Best home Selesnya AggroBand fringeConfidence 58%

Could be wrong if A slower, creature-based Standard could make the fight-plus-regrowth package a recurring midrange card rather than fringe.

Pioneer 38 Eng.DUsr.

The Rock can value a conditional fight spell that eventually returns a creature, but Pioneer removal and threats make this three-mana delayed exchange inefficient.

Best home The RockBand speculativeConfidence 64%

Could be wrong if An attrition-heavy Pioneer metagame or a dense creature-recursion shell could make its delayed card return more valuable.

Modern 25 Eng.FUsr.

A three-mana, creature-dependent fight effect is well below Modern's interaction rate, while returning a card to hand two turns later is rarely enough tempo.

Band speculativeConfidence 72%

Could be wrong if A proven green creature-combo or sacrifice shell that specifically rewards both fighting and recurring creatures could create a niche.

Legacy 18 Eng.FUsr.

Legacy's mana efficiency and interaction make a three-mana Saga with conditional removal and a delayed return-to-hand effect an unattractive exchange.

Band speculativeConfidence 79%

Could be wrong if A future low-cost creature engine that exploits Saga chapters or repeated creature recursion could give it a narrow home.

Pauper Eng.NLUsr.
Commander 41 Eng.D+Usr.

Creature-recursion or Saga decks can accept the delayed value, but one conditional fight and 3 life are modest effects in optimized multiplayer.

Best home Creature-recursion decksBand fringeConfidence 61%

Could be wrong if Dedicated Saga recursion or commanders that reward creatures dying could turn its three chapters into a stronger repeatable package.

Limited 73 Eng.B+Usr.

Immediate fight can remove a creature, then the Saga gains life and recovers a fallen creature; that is strong incremental advantage when you have a board.

Best home Green creature decksBand premiumConfidence 49%

Could be wrong if Unknown format speed, creature sizing, and removal may leave the fight chapter unreliable or make the delayed third chapter too slow.

Fight spell with recursion

“A slow but potentially two-for-one Saga whose immediate fight is conditional and whose creature return arrives two turns late.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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