
Automated Warfare System
CommentsStandard 0 Eng.FUsr.—
Not legal in this format after release.
Pioneer 0 Eng.FUsr.—
Not legal in this format after release.
Modern 27 Eng.FUsr.—
A 3-mana 2/2 must survive to attack before converting spare artifacts into cards; it is far slower and less immediate than Seasoned Pyromancer.
Could be wrong if Could rise if a competitive artifact shell reliably supplies disposable artifacts and values its creature body.
Legacy 20 Eng.FUsr.—
Legacy's efficient engines and interaction make a 3-mana 2/2 with delayed, combat-gated draw unattractive; it lacks the immediate utility of Emry.
Could be wrong if Cheap artifact fodder plus a resilient sacrifice payoff could create a narrow testing shell.
Pauper 39 Eng.DUsr.—
Affinity can supply artifacts to cash in, but a 3-mana 2/2 must attack and sacrifice another permanent for each card, making it a slow niche engine.
Could be wrong if Its standing depends on whether the set supplies expendable artifacts or sacrifice payoffs beyond revealed cards.
Commander 40 Eng.D+Usr.—
It offers repeatable draw and a sacrifice outlet in artifact-aristocrat decks, but combat gating and a fragile 2/2 make it replaceable by stronger engines.
Could be wrong if More cheap artifact fodder or unusually valuable death triggers could make it a stronger dedicated inclusion.
Limited 53 Eng.CUsr.—
A 2/2 flyer for three is a serviceable body; sacrificing spent artifacts can turn attacks into cards, but revealed fodder support is limited.
Could be wrong if Draft speed, removal, and the eventual density of disposable artifacts or token makers are unknown.
“A slow evasive sacrifice outlet that needs expendable material and a safe attack, leaving it mainly a niche synergy card.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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