Malfunctioning Holodeck

Malfunctioning Holodeck

Comments
{2}{W} · Artifact
Common · Star Trek · Art by Pablo Mendoza
Ward {2} (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
Predicted power
Standard 0 Eng.FUsr.

Not legal in this format after release.

Band illegalConfidence 100%
Pioneer 0 Eng.FUsr.

Not legal in this format after release.

Band illegalConfidence 100%
Modern 28 Eng.FUsr.

Three-mana sorcery-speed temporary removal is a steep rate in Modern; Ward helps, but likely only merits niche testing.

Band speculativeConfidence 62%

Could be wrong if A white artifact shell that values a resilient catch-all answer could create a real home.

Legacy 23 Eng.FUsr.

Legacy's mana efficiency and cheap answers make a three-mana, removable Oblivion Ring effect difficult to justify despite Ward 2.

Band speculativeConfidence 65%

Could be wrong if Artifact-prison lists with an unmet need for broad permanent interaction could test it.

Pauper 57 Eng.C+Usr.

A common, broad nonland exile effect can answer creatures and problem artifacts; Ward 2 makes freeing the card meaningfully costly.

Best home White-based controlBand role-playerConfidence 68%

Could be wrong if Three mana at sorcery speed may prove too slow versus Pauper's efficient threats and existing removal.

Commander 42 Eng.D+Usr.

A resilient catch-all answer has a home in artifact-synergy decks, but temporary sorcery-speed removal is below premium Commander interaction.

Best home White artifact-recursion decksBand fringeConfidence 71%

Could be wrong if Ward 2 may make it substantially more reliable in multiplayer than ordinary Oblivion Ring effects.

Limited 68 Eng.BUsr.

Three mana to exile any opposing nonland permanent is premium interaction, and Ward 2 makes reversing it awkward for opponents.

Best home Any white deckBand premiumConfidence 48%

Could be wrong if Unknown removal density, speed, and artifact/enchantment prevalence could materially change its pick order.

Ward-protected universal removal

“A three-mana Oblivion Ring-style artifact whose Ward 2 improves resilience, but whose sorcery-speed tempo remains a major constructed constraint.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

Comments 0

Loading comments…