Perils of the Past

Perils of the Past

Comments
{1}{R} · Instant
Common · Star Trek · Art by Zoltan Boros
Choose one — • Use the Relic — Target creature gets +3/+2 until end of turn. • Destroy the Relic — Destroy target artifact.
Predicted power
Standard 0 Eng.FUsr.

Not legal in this format after release.

Band illegalConfidence 100%
Pioneer 0 Eng.FUsr.

Not legal in this format after release.

Band illegalConfidence 100%
Modern 39 Eng.DUsr.

Prowess can test the pump as a finisher, while instant artifact removal offers a narrow sideboard role; two mana is a substantial efficiency cost.

Best home Izzet Cutter ProwessBand fringeConfidence 58%

Could be wrong if Artifact-heavy decks or a relevant combat-trick shell could make its two modes more valuable than expected.

Legacy 34 Eng.D-Usr.

It is modestly broader than Erode (30) through the pump mode, but two mana artifact hate is inefficient in Legacy and the trick is replaceable.

Best home Boros AggroBand fringeConfidence 62%

Could be wrong if A larger artifact presence or a Boros list wanting both effects could justify sideboard copies.

Pauper 48 Eng.C-Usr.

A credible artifact-matchup sideboard card for red creatures, but it is notably weaker than Cast into the Fire (74): destroy is not exile and +3/+2 costs two.

Best home Mono-Red Deck WinsBand fringeConfidence 65%

Could be wrong if Artifact recursion and the availability of cheaper pump or artifact-hate effects may leave it without a slot.

Commander 34 Eng.D-Usr.

Instant artifact removal is useful, but the small one-shot pump has little multiplayer impact and the card is less flexible than broad answers such as Beast Within (66).

Best home Red creature-combat decksBand fringeConfidence 61%

Could be wrong if Artifact-dense local metagames could make a cheap, combat-relevant removal spell more desirable.

Limited 59 Eng.C+Usr.

A +3/+2 instant regularly wins combat or pushes damage, and 11 revealed artifact mentions make the alternate mode plausible main-deck utility.

Best home Red creature deckBand solidConfidence 38%

Could be wrong if Unknown creature sizing, removal density, artifact volume, and format speed could make combat tricks much worse or better.

Combat trick artifact removal

“A flexible but underpowered two-mana trick whose artifact-hate mode supplies narrow sideboard value outside Limited.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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