Shields Up!

Shields Up!

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{1}{W} · Instant
Common · Star Trek · Art by Raymond Swanland
Target artifact or creature you control gains hexproof and indestructible until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Predicted power
Standard 0 Eng.FUsr.

Not legal in this format after release.

Band illegalConfidence 100%
Pioneer 0 Eng.FUsr.

Not legal in this format after release.

Band illegalConfidence 100%
Modern 24 Eng.FUsr.

Boros Aggro could test it as removal protection, but holding up two mana for a one-shot trick is a steep cost in Modern.

Best home Boros AggroBand speculativeConfidence 70%

Could be wrong if A creature or artifact shell may value the permanent counter and protection more than expected.

Legacy 18 Eng.FUsr.

Even in Boros Aggro, two mana for temporary protection is inefficient against Legacy's fast threats and exile-based answers.

Best home Boros AggroBand speculativeConfidence 75%

Could be wrong if A new white proactive shell could make protecting one must-answer permanent worth the tempo loss.

Pauper 29 Eng.FUsr.

It can foil targeted removal and win combat while growing a creature, but two mana and no card advantage make it a narrow test card.

Best home Snow Jeskai EphemerateBand speculativeConfidence 62%

Could be wrong if If targeted destroy effects dominate, its ability to blank Bolt- and Cast Down-style removal could earn sideboard use.

Commander 46 Eng.C-Usr.

A reasonable way to protect a commander or key artifact through targeted removal, though it is a one-for-one with limited board-wipe coverage.

Best home Voltron and commander-centric decksBand role-playerConfidence 74%

Could be wrong if Optimized white decks may prefer cheaper or broader protection, leaving this outside tight card slots.

Limited 55 Eng.C+Usr.

A combat and removal blowout that leaves a +1/+1 counter is usually maindeckable, though it is weak without a creature worth protecting.

Best home White creature decksBand solidConfidence 46%

Could be wrong if Unknown removal density and format speed determine whether holding up two mana is rewarding enough.

Protective combat trick

“A two-mana protection spell with a small permanent creature boost, likely useful in Limited but inefficient for most eternal competition.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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